PlayStation Studio refreshingly honest about what it doesn’t work on

Cole and Zeke, infamously, watch the New Marais.

Video game companies are notoriously reluctant to share their plans. In a market saturated with sequels and spin-offs, however, developers treat each new project with extreme discretion. They will rarely even be frank about what they are not work, but today the PlayStation workshop behind Ghost of Tsushima does exactly that.

As it approaches its 25th anniversary, Sucker Punch has taken the unusual step of letting fans know what not to expect from its next game, killing rumors of a potential sequel to the super sandbox series. -hero. Infamousor a stealth platformer Sly Cooperhappening anytime soon.

Sucker Punch wrote:

As our games continue to grow in size and complexity, they require our studio’s full attention. With our focus on our current project, we do not intend to review infamous Where Sly Cooper right now, and no other studios are currently working on projects related to these franchises either. These characters are very special and dear to our hearts, so while we’d never say never to open those doors again on the road, right now there’s no infamous Where Sly Cooper games in development.

Previously, some PlayStation fans were eager to believe otherwise. In the wake of rumors launched by Self-proclaimed insider Twitter accounts and mysterious updates to various web pages, it looked like fan favorites might resurface. But rather than letting false hope spring forth forever, as some game studios are known forSucker Punch came clean with the fans.

In the meantime, the studio said that after an upcoming maintenance, it will retain Infamous 2the level editor servers alive a bit longer and he plans to make the Infamous second son Downloadable Content Cole’s Legacy purchasable separately from the Collector’s Edition. The Sly Games, on the other hand, remain completely inaccessible on modern platforms. While they were previously available as part of PS Now, none of them are currently included in the revamped PS Plus library.

Founded in 1997, Sucker Punch’s first game was the underrated physics-based platformer Rocket: Robot on wheels for Nintendo 64. He then entered into a publishing deal with Sony and released the first Sly Cooper on PS2 in 2002, and the first Infamous on PS3 in 2009. Sony bought the studio a few years later, and in 2020 it delivered Ghost of Tsushimawhich catapulted it to the forefront of PlayStation studios.

While Sucker Punch didn’t come out and said he was working on a sequel to Tsushimaseems like a good bet considering the former has sold over eight million copies and several LinkedIn pages and job postings have refers to an upcoming project with similar attributes. The bigger question is whether it will stay focused on a single-player narrative or expand even deeper into multiplayer combat.

Ghost of Tsushimait is called online mode Legends added co-op quests, horde survival, and endgame raids. It was a cautious but successful first foray into a new way to play the game, and something Sucker Punch could pivot to in the future. Earlier this year, following the announcement that he was to acquire Destiny 2 maker BungiePlayStation has presented big plans for a series of 10 new live games by 2026. A new Online only The last of us spin off will be one of them. Time will tell if Ghost of Tsushima 2 ends up being another.

Clarification: 07/01/22, 4:36 PM ET: Online content is stored in Infamous 2 is its community level editor, not a full multiplayer mode.

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