The president of Sony’s PlayStation business has said the company expects half of its annual releases to be on PC and mobile by 2025.
Speaking at a business briefing on Thursday, SIE President Jim Ryan said expanding to the biggest platforms, and in particular committing to publishing at least 12 service games in directly in the years to come, could be “transformative for our company”.
“Historically, PlayStation Studios has done wonderfully well in delivering a strong portfolio of story-rich, graphically beautiful single-player games, but certainly we’ve limited ourselves to a rather narrow portion of the gaming market,” said said Ryan.
“By expanding into PC and mobile, and it has to be said…live services as well, we have the opportunity to move from having a presence in a very narrow segment of the overall gaming software market to having a presence just about everywhere.”
He continued, “I think if we do this right, if we execute with intelligence and we execute with excellence, the opportunities for significant growth in the number of people who play our games, the number of people who enjoy our games and the number of people who spend money on our games, is exponentially large.
“I would say for example, if we are successful in making a portion of the 12 live service games that we have in development at PlayStation Studios…if only a portion of them are critically and commercially successful, then the impact of this over time will completely transform our business structure.
A slide shared during Ryan’s presentation also seemed to suggest that PS4 versions would be phased out by 2025.
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Sony’s first modern PC ports were Horizon Zero Dawn in August 2020, Days Gone last May, and God of War earlier this year. Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy will also make the jump to the PC year.
Jim Ryan previously confirmed that PlayStation will be bringing “a whole slate” of games to PC.
PlayStation recently acquired Nixxes Software, which is best known for its work on PC versions of Square Enix properties including Tomb Raider, Deus Ex, Hitman and Thief, to help bring its games to the platform.
In mobile, SIE has long been preparing for a significant breakthrough in the market. Last October, SIE appointed former Apple Arcade content chief Nicola Sebastiani to lead the company’s mobile operations, following job postings announcing the opening of a new business unit. to adapt its “most popular franchises” to mobile.
The following month, Jim Ryan confirmed that the platform holder planned to bring some of its “iconic IP” to mobile in its current fiscal year ending March 2022.
“We thought about how gamers enjoy our content and had some early success experimenting with games and mobile apps to provide more choices for gamers,” he said. “Mobile is just one of the areas we are exploring to reach millions of gamers beyond our platforms.
“PlayStation has a huge catalog of diverse first-party IPs that can transition to smartphone gaming and complement our AAA games or live service games. We are exploring the mobile market with some wonderful PlayStation franchises, so stay tuned .
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