Destiny 2 Hotfix 6.2.0.2 > News | Bungie.net



Destiny 2 Hotfix 6.2.0.2 > News | Bungie.net





























JavaScript is required to use Bungie.net

Activities

Dispatch:

  • Fixed an issue where the treasure item could be duplicated. It was contributing to inflation throughout the intergalactic economy, and we can’t have that.

Duality

  • Fixed an issue where the A Single Thread quest would not complete if players completed Duality on Master difficulty.

The fall of the king

  • Fixed an issue where DPS for Golgoroth would sometimes not complete correctly.
  • Fixed an issue where King’s Fall Carries stat tracker was reporting seasonal litters instead of weekly litters.
  • Fixed an issue where the total number of badges was incorrect.

Playability and investment

Armor

  • Reduced damage resistance levels in PvP (used by Omnioculus and Whisper of Chains)
      • Level 1: 10% to 2.5%
      • Level 2: 15% to 5%
      • Level 3: 20% to 7.5%
      • Level 4: 25% to 10%

Weapons

  • Fixed an issue where some bows would reload when stowed.
  • Fixed an issue where Quicksilver Storm in grenade mode could cause excessive recoil on other weapons and other baddies.
  • Fixed an issue where the Season 18 Seasonal Machine Gun and Handgun had two Masterwork slots.
  • Fixed an issue where most heavy grenade launchers did significantly more damage than intended.

Abilities

  • Fixed an issue where the Combination Blow melee ability could continuously stagger boss fighters.
  • Fixed an issue where Combination Blow’s melee damage scalar would also apply to Tempest Strike.
  • Fixed an issue where Combination Blow’s melee energy regen bonus would also apply when Tempest Strike was equipped.
      • Developer Note: As a general rule, we do not normalize melee ability regen rates for melee mods like Tempest Strike or Consecration, as most of our melee abilities have relatively low delta in cooldowns of basis between them. However, since Combination Blow’s cooldown reduction is so important and integral to the base melee behavior, we chose to do it here in order to better understand where Tempest Strike falls in terms of effectiveness. and availability, which would have been difficult. with a potentially 15 second cooldown.
  • Fixed an issue where the damage resistance provided by the Flow State and Arc Staff Super Aspect when dodging was significantly higher than intended in PvP.
  • Fixed an issue where Striker and Stormcaller subclasses were not benefiting from resilience based PvE damage resistance and incoming flinch reduction.
  • Fixed an issue where Tempest Strike could retain energy when activated after sliding off a ledge.

Power and Progress

  • Fixed an issue where completing the Master Ketchcrash Weekly Challenge was not awarding gear.

Showcase

  • Removed The Loyal Companion charity emote from erroneously appearing in the Archives.

Platforms and systems

  • Fixed an issue on Stadia where some settings labels were missing from the Vehicles section.

General

  • Fixed an issue that sometimes displayed ornaments as owned, even though they weren’t.
  • Fixed an issue that prevented some players from claiming Prime rewards from Amanda Holliday.
  • Fixed an issue where a very loud sound would play when a team wiped on Golgoroth’s Light Drained mechanic.

preload icon

preload icon

.
#Destiny #Hotfix #News #Bungienet