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Raid and Dungeon

        • Fixed an issue where mods were not dropping.
        • Fixed an issue where the damage phase would last for an unintended duration during the Sorrow Bearer encounter.
        • Fixed an issue where the Sorrow Bearer encounter could end automatically after the bell teleports for the first time.
        • Fixed an issue where Skyburner’s Oath and the Explosive Payload perk could bypass boss shields when encountering Duality’s Vault.
  • Fixed an issue where players could break immune shields in Vault of Glass, Garden of Salvation, and Disciple’s Vow by applying Scorch to enemies.

Crucible and Iron Banner

  • Fixed an issue where players could hide outside the boundaries of the Crucible map, Disjunction.
        • Fixed an issue where the Heavy as Death emblem was not contributing to reputation rank increase when equipped.
        • Fixed an issue where the fifth step of the Forging Iron quest would not progress if equipped Iron Banner armor also had Iron Banner ornaments applied.
        • Fixed an issue where Daily Challenge rank increase increments were not unlocking account-wide.
  • Crevasse:
        • Fixed an issue where soaking the Spark with no time left on the round timer could trigger an infinite transmat loop.
        • Fixed an issue where the spark would disappear for the rest of the match if the player collecting it died at the same time.


  • Fixed an issue where The Conflux Lost Sector was not available in its Legend or Master version for some players.
  • Fixed an issue where the first stage of the Bound by Sorrow quest would not complete after collecting 500 Relics.

Playability and investment


  • Fixed an issue where some Exotic armor pieces were not providing their Airborne Efficiency perks:
        • Sealed Grips of Ahamkara: +50 to all weapons for 5 seconds after a melee hit.
        • Holy Dawn Wings: +50 to all weapons.
        • Rampant Lion: +50 while hip fired.
        • Peacekeepers: +40 to SMGs.
        • Pilgrim Greaves: +20 to all weapons.


  • Fixed an issue where players could shoot through barricades, Ward of Dawn, and thin walls when the Piercing Sidearms artifact mod was equipped on a weapon with the Armor-Piercing Rounds weapon perk.
        • The Piercing Sidearms artifact mod will be re-enabled.
  • Fixed an issue where Nezarec’s Whisper Glaive could not be worked in some cases.


  • Fixed an issue where Hammer Strike was not receiving the intended damage bonus from Roaring Flames.
        • Note: In patch we fixed an issue where Roaring Flames were not getting their intended reduced scalars while Exotic Armor or weapon perks were active, but this change was not reflected in the patch notes of this release, so we include here for posterity.
            • Roaring Flames now grant a 20% damage bonus on stack-powered melee abilities.
            • Roaring Flames will grant a 10% bonus damage per stack if Synthoceps, Peregrine Greaves, Wormgod Caress, or the One-Two Punch weapon perk are active.


  • Adjusted Crucible Vermillion shader visuals on shiny materials to address potential photosensitivity issues.

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