Battlefield 2042 returns to the drawing board and will bring back classes

DICE says

DICE says “we will be reworking various in-game menus and screens to make sure classes are prominently displayed and to give you the best experience when choosing who to play and what gear to set”
Image: OF

In case you didn’t already know, Battlefield 2042 is a game that came out in the middle of a pandemic with nowhere near enough design work or ongoing testing for such a flagship release. Our final reminder on this comes in the form of an update Who go somehow undo one of its main selling points at launch.

2042 made a huge deal ahead of the release of its new “Specialists”, hero-like characters with flexible loadouts that would replace the series’ proven “Class” system (multiplayer FPS archetypes like “Recon” and “Assault”). These specialists were hugely unpopular with longtime fans, both for their gameplay implications and their design, and while the latter is already being processed it looks like the DICE devs were convinced to rework the first one as well.

Image for article titled Battlefield 2042 returns to the drawing board, will bring back the classes

Image: OF

In a big update released by the development teamit’s revealed that they’ve “begun work on a massive overhaul to how you’ll play with Specialists”, which will essentially split the difference between the traditional system and 2042 recourse to specialists. Hero characters will remain, but they will be assigned to class levels (see above), with restricted use of gadgets between classes to “ensure that class identity is more pronounced”. So only recon players will be able to use a SOFLAM, for example, while medical crates will only be available to support players. As someone who’s mastered Mackay (in the ‘Assault’ class) but uses SOFLAM a lot, that sucks, but I guess we’ll see how it all goes once the changes go into effect (which won’t before a while, since DICE says it won’t be until season 3).

Other changes coming in and around Season 2 will be three new weapons (two main and a handgun), as well as updates to two of the game’s launch maps, Renewal and Orbital, which come with another all-new map. DICE will also start adding “vault” weapons to the main game, which are time travel guns. Gate game mode, as well as the continued visual refresh of all specialists, especially “voice, body posture and facial expression changes”.

You can check out the full list of changes and additions coming before and as part of future updates hereor in the video below.

Battlefield 2042 | Development Update – August 2022

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